Clockwork Cottontail
Disaster has struck the Clockwork Circus! It’s your job as Presto, the magical rabbit, to fix it. Make it through each level, overcoming whatever obstacle comes your way to save the circus.
Spin the wheel of fortune (not that one) each level to determine your goal. Complete an objective or survive a challenge, and find the magician’s hat to continue on. Use WASD or arrow keys to move, space to jump and double jump, shift to dash, and F to use your magic wand. Every time you use your wand, your ability will randomly spin to a new one, so time it right! While playing, press ESC/TAB to open a menu to change the volume or restart the level if you get stuck. Also, gamepad support is included, though not quite complete.
You’ve gotta spin to find out how you can win and save the circus! Good luck, Presto!!
Font used throughout the game: https://yukipixels.itch.io/boldpixels
Credits:
Gaku - pixel artist
Haruji - pixel artist
Marina - pixel artist
AbyssKing - programmer
Mors - programmer
Parker - programmer
Daniel - composer and sound designer
McKay - game designer
| Updated | 16 hours ago |
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Authors | mckay makes games, Gaku, VelvetTheProud, Abyss Works, Parker Crandell, haruji9810, Dan S Music, Leonardo Morselli |
| Genre | Platformer, Action |
| Tags | 2D, Arcade, Cute, Indie, No AI, Pixel Art |
| Average session | A few minutes |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |





Comments
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This was really fun, I love all of the art and animation and the random wand mechanic was a great twist! Also the Rabbit is so cute.
loved the atmosphere! i found the music and pixel art extremely captivating and map design/playability were on point too. the random wand attack was a cool touch, congrats for putting together such a nice game in only one week!
Love it. I'm a sucker for pixel art anyway. And when you complete a level, if you still have time, you can do a little bit of exploring. And if it lands on the same thing twice, it may be a COMPLETELY different map. Plus, you get a play a cute bunny
Can I ask how did you make the character sprite have moving backgrounds?
I enjoyed the pixel art and some of the particle effects such as an enemy's death. I found myself getting a little lost sometimes and think a map could be helpful to keep players engaged. At first, I didn't like the ring keeper mode because he had no warning to when he was about to attack but I can't like it now because it forces me to keep moving vertically all the time to avoid a potential attack. The flaming rings might be more fun to dash through if they didn't have a physical collision that stops your movement even when dashing if you hit the sides. It would be cool to see a harder mode where two wheels are spun that then combine the two modes making me do them both at once. Thank you for all your hard work, I had fun.
Game looks and sounds so awesome!!!!!!
Super cool! The animations and designs were really great and the music was fire. Only grime is that the lava goes up too fast but that could just be a skill issue.
Wow. This is very well done! I found it hard to stop playing. I will definitely be coming back to this one
Insanely good. I love everything about this. My jaw dropped when I saw this in my queue.
<3 <3 <3
❤️